Running awkwardly or just crawling on all fours along game locations, the main character will often solve different puzzles. Somewhere you need to find the missing parts for the puzzles, somewhere to find the key to the closed door. And you need to look for memories associated with the mother. It is they who are the main engine of the plot, which then translate into a piercing and frightening reliable ending. But it turns out that the authors are talking about those things that they started talking about in video games quite recently: about the family, about responsibility, about addiction. and let the developers do it in an unpretentious and sometimes too primitive way, but they do it well. Scattered throughout the location of children's drawings betray a completely different meaning. They depict not just scribbles, but the most vivid impressions of the child. And they are not always dedicated to joyful events. True, when the enlightenment comes to you Among the Sleep already ends.
If it were not for the dull and poorly worked out process, the game could be recommended to everyone and everyone because it is a small but very meaningful work.